d6 stats by Penangallan
Average Callerd. Dexterity 2D, Knowledge 1D+2, Mechanical 2D, Perception 1D+1, Strength 3D, Technical 2D.
Attribute Dice: 12D
DEXTERITY 1D+1/4D
KNOWLEDGE 1D/3D+2
MECHANICAL 1D+1/4D
PERCEPTION 1D/3D+1
STRENGTH 2D+1/5D
TECHNICAL 1D+1/4D
Special Abilities:
-Forearm Claws: The Callerd possess between four and eight claws that sprout from their forearms. If used in hand-to-hand combat, these claws inflict Strength +1 damage.
-Hard to Kill: If mortally wounded, a Callerd character rolls 3D (instead of 2D) every round to determine whether or not he dies.
-Tough: If a Callerd character who is wounded twice is wounded again, he is not considered incapacitated. Instead, all Callerd characters have an extra box on their Wound Status chart that counts as "Wounded Thrice," which applies. A Callerd character who is wounded thrice falls prone and can take no actions for the rest of the round. The character suffers a –3D penalty to all skill and attribute rolls until he is healed. A wounded thrice character who is wounded again is incapacitated.
Story Factors:Belligerent: Callerd, as a species, have never been inclined towards diplomacy. Because of this, Callerd characters suffer a –1D penalty to all Bargain and Persuasion skill rolls. They also find the ideas of money and economics foreign and suffer a further –1D penalty to all Business and Value skills rolls, as well.
Move: 10/12
Size: 1.7 to 2.2 meters tall
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