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The Corsallians are a peaceful race originating from the planet Corsal, in the Corsal System. On the edge between the Deep Core and the Core, Corsal has been known almost since the beginning of the Old Republic. Since they were close enough to the Deep Core, many invaders have stayed away, finding the planet too difficult to travel to. But since they were also close to Coruscant, invaders were few and far between. Because of this, the species as a whole has been through a cultural renaissance emphasizing negotiation and peace above all else. But, they also valued strong military to defend democracy, believing only a solid base giving by the military can help democracy truly grow. Some of the most famous Admirals in history have been Corsallians or trained by a retired Corsallian Admiral. During all eras, the Corsal is pretty much left to its own doing, since they were considerable rich from the orbital manufacturing areas and purchase and maintain their own security force. Even during the Rebellion era, the Empire keeps a token force in the system, consisting of a beat-up old Dreadnaught.
Personality: Kind and thoughtful, they are also very bright and charismatic. This has caused them to be well liked by all, even if quietly noted (in the Imperials). They are also calm under extreme pressure, ready to give an order or follow one at moments notice. Their society is based around clans, and it is common for Corsallians traveling abroad to tend to stick with groups of friends or acquaintances.
Physical Description: Corsallians are commonly seen in long black robes, black gloves, and wearing decorative metal head-dresses which indicate which family they are from. Humanoid in physical attributes (two legs, two arms, etc.), they stand between 1.5 to 2.2 meters tall. Their face has a beak that looks like it has been smoothed over the bottom half of the mouth, but, this doesn't indicate that they cannot speak. They speak as normally as everyone else, but not through a conventional mouth; rather, they speak through many slits hidden where the mouth would be. They have eyes ranging from bright red to pink, no hair of any kind, and pearl black skin.
Homeworld: Corsal
Adventurers: Corsallains come from all walks of life, and any can be any class they want, though a Corsallian thug is very uncommon. Very few Jedi have ever existed for Corsallians.
| Corsallians - D6 Stats |
Attribute Dice: 12D
Dexterity: 1D+2 / 3D+2
Knowledge: 3D / 5D
Mechanical: 2D / 3D+2
Perception: 2D / 4D+1
Strength: 1D+1 / 3D
Technical: 2D / 4D+1Move: 10 / 12
Skill Bonus: At character creation the character gets 2D for every 1D placed in bargain, scholar, and cultures.Skill Affinity: The character may increase Persuasion at half character point cost.
Languages: Speak and Read/Write Basic and Corsallian. |
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| Corsallians - d20 Stats |
•-2 Str, -2 Con, +2 Int, +2 Wis, +2 Cha Although weaker then many species, Cirsallians are known as smart, wise, and charasmatic to all who are around them.
•Medium-Size. As Medium-size creatures, Callerds have no special bonuses or penalties due to their size.
•Base speed is 10 meters
•Skill Expertise. Corsallians gain the skill Diplomacy without penalty regardless of what class they take. This reflects their extreme devotion to negotitations and peace.
•Automatic languages: Speak and Read/Write Basic and Corsallian. |
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| Post Comment - view all comments (1 comments) |
| These are the last three comments in this thread. To view all of the comments on this entry, please click "view comments" above. | | Jim Williams | The Jedi Consular player in me can't help but like those attribute bonuses. Mmmmm, skill modifiers. Yes.
Sorry. |
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