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Complete Dissipation
15 August 2003
Author: kattkin
Source: Original
By continued training in the ability to shrug off energy damage, a Force-using character may eventually discover how to absorb all energy damage from an attack and use it to regain expended vitality. In addition, even failed attempts at absorbing damage result in reduced wounds incurred from incoming attacks.
Complete Dissipation - d20 Stats
Complete Dissipation (Force Feat)
Prerequisite:
Improved Dissipation, Force level 16+
Benefit: By making a Fortitude save versus a DC equal to half the damage of an energy-based attack, if the save is succesful the character gains vitality equal to the total damage that would have been dealt by the attack. If the save fails, the character takes only half damage from the attack.

Type: Force Feats
Alignment: The Force
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These are the last three comments in this thread. To view all of the comments on this entry, please click "view comments" above.
BeAuMaNWith Complete Dissipation, you can technically heal yourself past your normal vp level, and these aren't just temporary vp heals either... so if someone with this feat takes on say some time of au [ . . . ]
Jim WilliamsThis would be another nice way to explain Yoda's AOTC powers versus Dooku.

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